News

  • Weekly Report – 54

    The transition between interiors and exteriors now has some visual effects and lighting transitions. The end result of this…
  • Weekly Report – 53

    The Cave-dwellers (Bandits) were completely overhauled this week with new art that fits the new bodies which were added…
  • Weekly Report – 52

    This week we’ve got another set of little tweaks, additions, and improvements, as most of the time spent was…
  • Weekly Report – 51

    This week we’ve got a ton of fixes for little annoyances, as well as some significant performance gains once…
  • Weekly Report – 50

    Although this week’s update is a little smaller than the last few, we’ve finally had a chance to get…
  • Weekly Report – 49

    We’re back with a big update, including some significant performance improvements, one of the largest revised areas yet, and…
  • Weekly Report – 48

    To make up for the lack of an ingame update this week, I’ve decided to do another creature week…
  • Weekly Report – 47

    This week, Vizaris received a number of performance enhancements, stability improvements, and small-feature upgrades.
  • Weekly Report – 46

    This week we’ve got a boat load of improvements for the controller support last week. This takes us to…
  • Weekly Report – 45

    The biggest addition to Vizaris this week was the near-complete support of controllers to the game. Simply plug in…